/**
 * ======================================================
 * player.h 
 *
 * Player data
 * ======================================================
 *
 * The MIT License
 * 
 * Copyright (c) 2008 Matthew Maravillas
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 *
 * Version: $Id$
 */

#ifndef _INCLUDE_ARSSTATS_PLAYER_H_
#define _INCLUDE_ARSSTATS_PLAYER_H_

#include "edict.h"
#include <ISmmPlugin.h>
#include <string>

#if defined WIN32 && !defined snprintf
#define snprintf _snprintf
#endif

class Player
{
public:
    void Initialize(edict_t *edict, int entityId, int userId, const char *steamId, const char *playerName);
    void Disconnect() { mIsConnected = false; };
    std::string ToString();

    edict_t *GetEdict() { return mPlayerEdict; }
    int GetUserId() { return mUserId; }
    int GetEntityId() { return mEntityId; }

    int UpdateHealing(int newHealing);

private:
	char        mSteamId[MAX_NETWORKID_LENGTH + 1];
    char        mPlayerName[MAX_PLAYER_NAME_LENGTH + 1];
	int         mUserId;
    int         mEntityId;
	bool        mIsBotOrHltv;
	edict_t     *mPlayerEdict;
    bool        mIsConnected;
    std::string mPlayerString;
    
    int         mTotalHealing;
    int         mUberChargeLevel;
    int         mScore;
};

#endif //_INCLUDE_ARSSTATS_PLAYER_H_